| http://www.sim.no/ http://www.coin3d.org/

- Main Page
- Related Pages
- Modules
- Classes
- Files

- Class List
- Class Index
- Class Hierarchy
- Class Members

SoGLMultiTextureImageElement Member List

This is the complete list of members for SoGLMultiTextureImageElement, including all inherited members.

capture(SoState *const state) const | SoElement | inlineprotected
captureThis(SoState *state) const | SoElement | protectedvirtual
containsTransparency(SoState *const state) | SoMultiTextureImageElement | static
copyMatchInfo(void) const | SoMultiTextureImageElement | virtual
createInstance(void) | SoGLMultiTextureImageElement | static
createStackIndex(const SoType id) | SoElement | protectedstatic
depth | SoElement | protected
get(SoState *state, const int unit, SoTextureImageElement::Model &model, SbColor &blendcolor) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | static
SoMultiTextureImageElement::get(SoState *const state, const int unit, SbVec2s &size, int &numComponents, SoTextureImageElement::Wrap &wrapS, SoTextureImageElement::Wrap &wrapT, SoTextureImageElement::Model &model, SbColor &blendColor) | SoMultiTextureImageElement | static
SoMultiTextureImageElement::get(SoState *const state, const int unit, SbVec3s &size, int &numComponents, SoTextureImageElement::Wrap &wrapS, SoTextureImageElement::Wrap &wrapT, SoTextureImageElement::Wrap &wrapR, SoTextureImageElement::Model &model, SbColor &blendColor) | SoMultiTextureImageElement | static
getBlendColor(SoState *const state, const int unit) | SoMultiTextureImageElement | static
getClassStackIndex(void) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | static
getClassTypeId(void) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | static
getConstElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic
getDefault(SbVec2s &size, int &numComponents) | SoMultiTextureImageElement | static
getDefault(SbVec3s &size, int &numComponents) | SoMultiTextureImageElement | static
getDepth(void) const | SoElement |
getElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic
getIdFromStackIndex(const int stackIndex) | SoElement | static
getImage(SoState *const state, const int unit, SbVec2s &size, int &numComponents) | SoMultiTextureImageElement | static
getImage(SoState *const state, const int unit, SbVec3s &size, int &numComponents) | SoMultiTextureImageElement | static
getModel(SoState *const state, const int unit) | SoMultiTextureImageElement | static
getNextFree(void) const | SoElement | protected
getNextInStack(void) const | SoElement | protected
getNumStackIndices(void) | SoElement | static
getStackIndex(void) const | SoElement |
getTypeId(void) const | SoElement |
getUnitData(const int unit) const (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | protected
getWrapR(SoState *const state, const int unit) | SoMultiTextureImageElement | static
getWrapS(SoState *const state, const int unit) | SoMultiTextureImageElement | static
getWrapT(SoState *const state, const int unit) | SoMultiTextureImageElement | static
hasTransparency(SoState *state) | SoGLMultiTextureImageElement | static
hasTransparency(const int unit) const | SoGLMultiTextureImageElement | protectedvirtual
init(SoState *state) | SoGLMultiTextureImageElement | virtual
initClass(void) | SoGLMultiTextureImageElement | static
initElements(void) | SoElement | static
matches(const SoElement *elem) const | SoMultiTextureImageElement | virtual
pop(SoState *state, const SoElement *prevTopElement) | SoGLMultiTextureImageElement | virtual
print(FILE *file=stdout) const | SoElement | virtual
push(SoState *state) | SoGLMultiTextureImageElement | virtual
restore(SoState *state, const int unit) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | static
set(SoState *const state, SoNode *const node, const int unit, SoGLImage *image, const SoTextureImageElement::Model model, const SbColor &blendColor) | SoGLMultiTextureImageElement | static
SoMultiTextureImageElement::set(SoState *const state, SoNode *const node, const int unit, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Model model, const SbColor &blendColor) | SoMultiTextureImageElement | static
SoMultiTextureImageElement::set(SoState *const state, SoNode *const node, const int unit, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Wrap wrapR, const SoTextureImageElement::Model model, const SbColor &blendColor) | SoMultiTextureImageElement | static
setDefault(SoState *const state, SoNode *const node, const int unit) | SoMultiTextureImageElement | static
setDepth(const int depth) | SoElement |
setElt(const int unit, const uint32_t nodeid, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Model model, const SbColor &blendColor) | SoMultiTextureImageElement | virtual
setElt(const int unit, const uint32_t nodeid, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const SoTextureImageElement::Wrap wrapS, const SoTextureImageElement::Wrap wrapT, const SoTextureImageElement::Wrap wrapR, const SoTextureImageElement::Model model, const SbColor &blendColor) | SoMultiTextureImageElement | virtual
setStackIndex(const int index) | SoElement | protected
setTypeId(const SoType typeId) | SoElement | protected
SoElement(void) | SoElement | protected
SoGLMultiTextureImageElement(void) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | protected
SoMultiTextureImageElement(void) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | protected
stackIndex | SoElement | protected
stackToType | SoElement | protectedstatic
typeId | SoElement | protected
~SoElement() | SoElement | virtual
~SoGLMultiTextureImageElement() | SoGLMultiTextureImageElement | protectedvirtual
~SoMultiTextureImageElement() | SoMultiTextureImageElement | protectedvirtual

Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.