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SoVRMLTransform.h
1 /**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using Coin with software that can not be combined with the GNU
13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Kongsberg Oil & Gas Technologies
15 * about acquiring a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22 \**************************************************************************/
23
24 #ifndef COIN_SOVRMLTRANSFORM_H
25 #define COIN_SOVRMLTRANSFORM_H
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLGroup.h>
29 #include <Inventor/fields/SoSFVec3f.h>
30 #include <Inventor/fields/SoSFRotation.h>
31
32 class COIN_DLL_API SoVRMLTransform : public SoVRMLGroup
33 {
34 typedef SoVRMLGroup inherited;
35 SO_NODE_HEADER(SoVRMLTransform);
36
37 public:
38 static void initClass(void);
39 SoVRMLTransform(void);
40 SoVRMLTransform(int children);
41
42 SoSFVec3f translation;
43 SoSFRotation rotation;
44 SoSFVec3f scale;
45 SoSFRotation scaleOrientation;
46 SoSFVec3f center;
47
48 void pointAt(const SbVec3f & from, const SbVec3f & to);
49 void getScaleSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
50 void getRotationSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
51 void getTranslationSpaceMatrix(SbMatrix & matrix, SbMatrix & inverse) const;
52
53 void multLeft(const SbMatrix & matrix);
54 void multRight(const SbMatrix & matrix);
55
56 void combineLeft(SoVRMLTransform * leftnode);
57 void combineRight(SoVRMLTransform * rightnode);
58
59 void setMatrix(const SbMatrix & matrix);
60
61 void recenter(const SbVec3f & newcenter);
62
63 virtual void doAction(SoAction * action);
64 virtual void callback(SoCallbackAction * action);
65 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
66 virtual void getMatrix(SoGetMatrixAction * action);
67 virtual void rayPick(SoRayPickAction * action);
68 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
69 virtual void audioRender(SoAudioRenderAction * action);
70
71 virtual void GLRenderBelowPath(SoGLRenderAction * action);
72 virtual void GLRenderInPath(SoGLRenderAction * action);
73
74 virtual void notify(SoNotList * list);
75
76 protected:
77 virtual ~SoVRMLTransform();
78
79 private:
80 void commonConstructor(void);
81 void applyMatrix(SoState * state);
82 }; // class SoVRMLTransform
83
84 #endif // ! COIN_SOVRMLTRANSFORM_H

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