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SoDirectionalLightManip.h
1 #ifndef COIN_SODIRECTIONALLIGHTMANIP_H
2 #define COIN_SODIRECTIONALLIGHTMANIP_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoDirectionalLight.h>
28 #include <Inventor/tools/SbLazyPimplPtr.h>
29 #ifndef COIN_INTERNAL
30 #include <Inventor/draggers/SoDragger.h>
31 #endif
32
33 class SoChildList;
34 class SoDragger;
35 class SoFieldSensor;
36 class SoPath;
37 class SoSensor;
38 class SbVec3f;
39 class SbMatrix;
40 class SoDirectionalLightManipP;
41
42 class COIN_DLL_API SoDirectionalLightManip : public SoDirectionalLight {
43 typedef SoDirectionalLight inherited;
44
45 SO_NODE_HEADER(SoDirectionalLightManip);
46
47 public:
48 static void initClass(void);
49 SoDirectionalLightManip(void);
50
51 SoDragger * getDragger(void);
52 SbBool replaceNode(SoPath * path);
53 SbBool replaceManip(SoPath * path, SoDirectionalLight * newone) const;
54
55 virtual void doAction(SoAction * action);
56 virtual void callback(SoCallbackAction * action);
57 virtual void GLRender(SoGLRenderAction * action);
58 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
59 virtual void getMatrix(SoGetMatrixAction * action);
60 virtual void handleEvent(SoHandleEventAction * action);
61 virtual void pick(SoPickAction * action);
62 virtual void search(SoSearchAction * action);
63
64 virtual SoChildList * getChildren(void) const;
65
66 protected:
67 virtual ~SoDirectionalLightManip(void);
68
69 void setDragger(SoDragger * newdragger);
70
71 virtual void copyContents(const SoFieldContainer * fromfc, SbBool copyconnections);
72 static void transferFieldValues(const SoDirectionalLight * from, SoDirectionalLight * to);
73
74 static void valueChangedCB(void * f, SoDragger * d);
75 static void fieldSensorCB(void * f, SoSensor * d);
76
77 SoFieldSensor * directionFieldSensor;
78 SoFieldSensor * colorFieldSensor;
79 SoChildList * children;
80
81 private:
82 void attachSensors(const SbBool onoff);
83
84 private:
85 SbLazyPimplPtr<SoDirectionalLightManipP> pimpl;
86
87 SoDirectionalLightManip(const SoDirectionalLightManip & rhs);
88 SoDirectionalLightManip & operator = (const SoDirectionalLightManip & rhs);
89 }; // SoDirectionalLightManip
90
91 #endif // !COIN_SODIRECTIONALLIGHTMANIP_H

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