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SoVRMLSound.h
1 /**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using Coin with software that can not be combined with the GNU
13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Kongsberg Oil & Gas Technologies
15 * about acquiring a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22 \**************************************************************************/
23
24 #ifndef COIN_SOVRMLSOUND_H
25 #define COIN_SOVRMLSOUND_H
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFNode.h>
29 #include <Inventor/fields/SoSFBool.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFVec3f.h>
32 #include <Inventor/SbTime.h>
33
34 class SoVRMLSoundP;
35 class SoPath;
36
37 class COIN_DLL_API SoVRMLSound : public SoNode
38 {
39 typedef SoNode inherited;
40 SO_NODE_HEADER(SoVRMLSound);
41
42 public:
43 static void initClass(void);
44 SoVRMLSound(void);
45
46 SoSFNode source;
47 SoSFFloat intensity;
48 SoSFFloat priority;
49 SoSFVec3f location;
50 SoSFVec3f direction;
51 SoSFFloat minFront;
52 SoSFFloat maxFront;
53 SoSFFloat minBack;
54 SoSFFloat maxBack;
55 SoSFBool spatialize;
56 SoSFFloat dopplerFactor;
57 SoSFFloat dopplerVelocity;
58
59 void setDopplerVelocity(float velocity);
60 float getDopplerVelocity(void) const;
61 void setDopplerFactor(float factor);
62 float getDopplerFactor(void) const;
63
64 void startPlaying(SoPath *path, void *userdataptr);
65 void stopPlaying(SoPath *path, void *userdataptr);
66
67 static void setDefaultBufferingProperties(int bufferLength, int numBuffers,
68 SbTime sleepTime);
69 void setBufferingProperties(int bufferLength, int numBuffers,
70 SbTime sleepTime);
71 void getBufferingProperties(int &bufferLength, int &numBuffers,
72 SbTime &sleepTime);
73
74 virtual void audioRender(SoAudioRenderAction *action);
75
76 protected:
77 virtual ~SoVRMLSound(void);
78
79 private:
80 SoVRMLSoundP *pimpl;
81 friend class SoVRMLSoundP;
82 };
83
84 #endif // ! COIN_SOVRMLSOUND_H

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