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SoTexture3.h
1 #ifndef COIN_SOTEXTURE3_H
2 #define COIN_SOTEXTURE3_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoTexture.h>
29 #include <Inventor/fields/SoSFEnum.h>
30 #include <Inventor/fields/SoSFImage3.h>
31 #include <Inventor/fields/SoMFString.h>
32 #include <Inventor/fields/SoSFColor.h>
33 #include <Inventor/fields/SoSFBool.h>
34 #include <Inventor/elements/SoTextureImageElement.h>
35
36 class SoFieldSensor;
37 class SoSensor;
38
39 class COIN_DLL_API SoTexture3 : public SoTexture {
40 typedef SoTexture inherited;
41
42 SO_NODE_HEADER(SoTexture3);
43
44 public:
45 static void initClass(void);
46 SoTexture3(void);
47
48 enum Model {
49 MODULATE = SoTextureImageElement::MODULATE,
50 DECAL = SoTextureImageElement::DECAL,
51 BLEND = SoTextureImageElement::BLEND
52 };
53
54 enum Wrap {
55 REPEAT = SoTextureImageElement::REPEAT,
56 CLAMP = SoTextureImageElement::CLAMP
57 };
58
59 SoMFString filenames;
60 SoSFImage3 images;
61 SoSFEnum wrapR;
62 SoSFEnum wrapS;
63 SoSFEnum wrapT;
64 SoSFEnum model;
65 SoSFColor blendColor;
66 SoSFBool enableCompressedTexture;
67
68 virtual void doAction(SoAction *action);
69 virtual void GLRender(SoGLRenderAction *action);
70 virtual void callback(SoCallbackAction *action);
71
72 protected:
73 virtual ~SoTexture3();
74
75 virtual SbBool readInstance(SoInput *in, unsigned short flags);
76 virtual void notify(SoNotList *list);
77 int getReadStatus(void);
78 void setReadStatus(int s);
79
80 private:
81 SbBool loadFilenames(SoInput * in = NULL);
82 int readstatus;
83 class SoGLImage *glimage;
84 SbBool glimagevalid;
85
86 class SoFieldSensor *filenamesensor;
87 static void filenameSensorCB(void *, SoSensor *);
88 };
89
90 #endif // !COIN_SOTEXTURE3_H

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