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Public Member Functions | Static Public Member Functions | Protected Types | Protected Member Functions | List of all members
SoTextureOverrideElement Class Reference
Element Classes

The SoTextureOverrideElement makes it possible to override texture elements. More...

`#include <Inventor/elements/SoTextureOverrideElement.h>`

Inheritance diagram for SoTextureOverrideElement:

## Public Member Functions

virtual SbBool | matches (const SoElement *element) const
virtual SoElement * | copyMatchInfo () const
virtual void | init (SoState *state)
virtual void | push (SoState *state)
virtual void | print (FILE *fp) const
Public Member Functions inherited from SoElement
const SoType | getTypeId (void) const
int | getStackIndex (void) const
virtual void | pop (SoState *state, const SoElement *prevTopElement)
void | setDepth (const int depth)
int | getDepth (void) const
virtual | ~SoElement ()

## Static Public Member Functions

static SoType | getClassTypeId (void)
static int | getClassStackIndex (void)
static void * | createInstance (void)
static void | initClass (void)
static SbBool | getQualityOverride (SoState *state)
static SbBool | getImageOverride (SoState *state)
static SbBool | getBumpMapOverride (SoState *state)
static void | setQualityOverride (SoState *state, const SbBool value)
static void | setImageOverride (SoState *state, const SbBool value)
static void | setBumpMapOverride (SoState *state, const SbBool value)
Static Public Member Functions inherited from SoElement
static void | initClass (void)
static SoType | getClassTypeId (void)
static int | getClassStackIndex (void)
static void | initElements (void)
static int | getNumStackIndices (void)
static SoType | getIdFromStackIndex (const int stackIndex)

## Protected Types

enum | { TEXTURE_QUALITY = 0x1, TEXTURE_IMAGE = 0x2, BUMP_MAP = 0x4 }

## Protected Member Functions

virtual | ~SoTextureOverrideElement ()
Protected Member Functions inherited from SoElement
| SoElement (void)
void | capture (SoState *const state) const
virtual void | captureThis (SoState *state) const
void | setTypeId (const SoType typeId)
void | setStackIndex (const int index)
SoElement * | getNextInStack (void) const
SoElement * | getNextFree (void) const

## Additional Inherited Members

Static Protected Member Functions inherited from SoElement
static SoElement * | getElement (SoState *const state, const int stackIndex)
static const SoElement * | getConstElement (SoState *const state, const int stackIndex)
static int | createStackIndex (const SoType id)
Protected Attributes inherited from SoElement
SoType | typeId
int | stackIndex
int | depth
Static Protected Attributes inherited from SoElement
static int | classStackIndex
static SoTypeList * | stackToType

## Detailed Description

The SoTextureOverrideElement makes it possible to override texture elements.

## Constructor & Destructor Documentation

SoTextureOverrideElement::~SoTextureOverrideElement | ( | void | ) |  |

protectedvirtual

The destructor.

## Member Function Documentation

void * SoTextureOverrideElement::createInstance | ( | void | ) |  |

static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

void SoTextureOverrideElement::initClass | ( | void | ) |  |

static

This static method initializes static data for the SoTextureOverrideElement class.

SbBool SoTextureOverrideElement::matches | ( | const SoElement * | element) |  | const

virtual

This function returns `TRUE` is the element matches another element (of the same class), with respect to cache validity.

If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.

Implements SoElement.

SoElement * SoTextureOverrideElement::copyMatchInfo | ( | void | ) |  | const

virtual

This function creates a copy of the element that contains enough information to enable the matches() function to work.

Used to help with scenegraph traversal caching operations.

Implements SoElement.

void SoTextureOverrideElement::init | ( | SoState * | state) |  |

virtual

This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.

Reimplemented from SoElement.

void SoTextureOverrideElement::push | ( | SoState * | state) |  |

virtual

This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.

Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().

Reimplemented from SoElement.

void SoTextureOverrideElement::print | ( | FILE * | file) |  | const

virtual

This function is for printing element information, and is used mostly for debugging purposes.

Reimplemented from SoElement.

The documentation for this class was generated from the following files:

- SoTextureOverrideElement.h
- SoTextureOverrideElement.cpp

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