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Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
SoAccumulatedElement Class Reference
Element Classes

The SoAccumulatedElement class is an abstract class for storing accumulated state.This is the superclass of elements where new element data accumulates with older data. More...

`#include <Inventor/elements/SoAccumulatedElement.h>`

Inheritance diagram for SoAccumulatedElement:

## Public Member Functions

virtual SbBool | matches (const SoElement *element) const
Public Member Functions inherited from SoElement
const SoType | getTypeId (void) const
int | getStackIndex (void) const
virtual void | pop (SoState *state, const SoElement *prevTopElement)
void | setDepth (const int depth)
int | getDepth (void) const
virtual void | print (FILE *file=stdout) const
virtual | ~SoElement ()

## Static Public Member Functions

static SoType | getClassTypeId (void)
static int | getClassStackIndex (void)
static void | initClass (void)
Static Public Member Functions inherited from SoElement
static void | initClass (void)
static SoType | getClassTypeId (void)
static int | getClassStackIndex (void)
static void | initElements (void)
static int | getNumStackIndices (void)
static SoType | getIdFromStackIndex (const int stackIndex)

## Protected Member Functions

virtual void | init (SoState *state)
virtual void | push (SoState *state)
void | clearNodeIds (void)
void | addNodeId (const SoNode *const node)
void | setNodeId (const SoNode *const node)
void | copyNodeIds (const SoAccumulatedElement *copyfrom)
virtual SoElement * | copyMatchInfo (void) const
virtual void | captureThis (SoState *state) const
Protected Member Functions inherited from SoElement
| SoElement (void)
void | capture (SoState *const state) const
void | setTypeId (const SoType typeId)
void | setStackIndex (const int index)
SoElement * | getNextInStack (void) const
SoElement * | getNextFree (void) const

## Protected Attributes

SbList< uint32_t > | nodeIds
Protected Attributes inherited from SoElement
SoType | typeId
int | stackIndex
int | depth

## Additional Inherited Members

Static Protected Member Functions inherited from SoElement
static SoElement * | getElement (SoState *const state, const int stackIndex)
static const SoElement * | getConstElement (SoState *const state, const int stackIndex)
static int | createStackIndex (const SoType id)
Static Protected Attributes inherited from SoElement
static int | classStackIndex
static SoTypeList * | stackToType

## Detailed Description

The SoAccumulatedElement class is an abstract class for storing accumulated state.

This is the superclass of elements where new element data accumulates with older data.

The element stores node id values for all nodes accumulated during traversal for the current state. These id values are used to determine when to invalidate caches.

See Also
  SoReplacedElement, SoFloatElement, SoInt32Element

## Member Function Documentation

SbBool SoAccumulatedElement::matches | ( | const SoElement * | element) |  | const

virtual

This function returns `TRUE` is the element matches another element (of the same class), with respect to cache validity.

If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.

Implements SoElement.

Reimplemented in SoModelMatrixElement.

void SoAccumulatedElement::init | ( | SoState * | state) |  |

protectedvirtual

This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.

Reimplemented from SoElement.

Reimplemented in SoProfileElement, SoLightElement, SoMultiTextureMatrixElement, SoBBoxModelMatrixElement, SoClipPlaneElement, SoGLMultiTextureMatrixElement, SoModelMatrixElement, SoBumpMapMatrixElement, SoTextureMatrixElement, SoGLClipPlaneElement, SoGLModelMatrixElement, and SoGLTextureMatrixElement.

void SoAccumulatedElement::push | ( | SoState * | state) |  |

protectedvirtual

This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.

Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().

Reimplemented from SoElement.

Reimplemented in SoProfileElement, SoLightElement, SoBBoxModelMatrixElement, SoMultiTextureMatrixElement, SoClipPlaneElement, SoGLMultiTextureMatrixElement, SoModelMatrixElement, SoBumpMapMatrixElement, SoGLModelMatrixElement, and SoTextureMatrixElement.

void SoAccumulatedElement::clearNodeIds | ( | void | ) |  |

protected

Empty the list of node ids.

void SoAccumulatedElement::addNodeId | ( | const SoNode *const | node) |  |

protected

Add the node id of node to the list of node ids.

void SoAccumulatedElement::setNodeId | ( | const SoNode *const | node) |  |

protected

Empty the list of node ids, and add the id of node.

void SoAccumulatedElement::copyNodeIds | ( | const SoAccumulatedElement * | copyfrom) |  |

protected

Convenience method which copies the node ids from copyfrom to this element.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

SoElement * SoAccumulatedElement::copyMatchInfo | ( | void | ) |  | const

protectedvirtual

This function creates a copy of the element that contains enough information to enable the matches() function to work.

Used to help with scenegraph traversal caching operations.

Implements SoElement.

void SoAccumulatedElement::captureThis | ( | SoState * | state) |  | const

protectedvirtual

Adds the element to the cache.

Reimplemented from SoElement.

## Member Data Documentation

SoAccumulatedElement::nodeIds

protected

Stores the internal list of node id values for nodes accumulated on the stack for the element.

The documentation for this class was generated from the following files:

- SoAccumulatedElement.h
- SoAccumulatedElement.cpp

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