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SoMaterial.h
1 #ifndef COIN_SOMATERIAL_H
2 #define COIN_SOMATERIAL_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoMFColor.h>
29 #include <Inventor/fields/SoMFFloat.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/tools/SbPimplPtr.h>
32
33 class SoMaterialP;
34
35 class COIN_DLL_API SoMaterial : public SoNode {
36 typedef SoNode inherited;
37
38 SO_NODE_HEADER(SoMaterial);
39
40 public:
41 static void initClass(void);
42 SoMaterial(void);
43
44 SoMFColor ambientColor;
45 SoMFColor diffuseColor;
46 SoMFColor specularColor;
47 SoMFColor emissiveColor;
48 SoMFFloat shininess;
49 SoMFFloat transparency;
50
51 virtual void doAction(SoAction * action);
52 virtual void GLRender(SoGLRenderAction * action);
53 virtual void callback(SoCallbackAction * action);
54
55 protected:
56 virtual ~SoMaterial();
57
58 virtual void notify(SoNotList * list);
59
60 private:
61 int getMaterialType(void);
62
63 SbPimplPtr<SoMaterialP> pimpl;
64
65 SoMaterial(const SoMaterial &rhs); // N/A
66 SoMaterial & operator = (const SoMaterial & rhs); // N/A
67
68 }; // SoMaterial
69
70 #endif // !COIN_SOMATERIAL_H

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